Quests

Kara Valk Trooper Questline in Dune Awakening

Rigor of the Trooper: Ghavouri at Griffin's Reach, then Kara Valk's six contracts in Arrakeen. Order the Kirana Brandy with a cidrit twist. All steps.

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Contents

The Trooper school starts with Ghavouri at Griffin's Reach Tradepost in Hagga Basin South. His contract Proving Grounds sends you to kill three gang leaders. After that, Kara Valk waits next to the Salusan Bull in Arrakeen with six advanced contracts. The Journey tab calls the whole line Rigor of the Trooper.

Ghavouri (Trooper trainer)Open on map →

Quick answers

QuestionAnswer
Basic trainerGhavouri, Griffin's Reach Tradepost
Advanced trainerKara Valk, Arrakeen, beside the Salusan Bull
What to order from Anoushka Hannivar"I'd like a Kirana Brandy with a cidrit twist."
Tool you must carryHandheld Resource Scanner (Regaining Control)
Abilities for Master of WeaponsAssault Seeker, Attractor Field, Gravity Field, 3 uses each
Item for Surgical StrikeCoded Manifest from Khidr's Shadow
Solari to bringabout 1,000 for the medicine and 4,000 for Kara's transport

All Trooper contracts and rewards

Every contract also pays Solari.

#ContractGiverReward
—Discipline of the Soldier (board contract)Ghavouri350 XP, points you to Ghavouri
1Proving GroundsGhavouri700 XP, unlocks the Trooper skill tree
2Seeking ControlKara Valk700 XP, earns her trust
3Regaining ControlKara Valk700 XP, Level 2 Trooper skills
4A Shot at ImprovingKara Valk700 XP, Level 3 Trooper skills
5Master of WeaponsKara Valk700 XP, capstone Suspensor Blast
6Surgical StrikeKara Valk700 XP, capstone Reflexive Reload
7The Cleansing of Kara ValkKara Valk700 XP, completes advanced training

Where the Trooper questline starts

Any tradepost board can hand you Discipline of the Soldier, which only asks you to talk to Ghavouri at Griffin's Reach. You can also walk straight to him. He stands inside the tradepost, so this is the closest trainer to the starting area. If you chose Trooper at character creation, the basic part may already be done: check the Journey tab, and if it is, go straight to Kara Valk.

Basic training: Proving Grounds

Ghavouri wants three of his old enemies dead. Each one now runs a gang in a cave in the basin.

Kaleff's StandOpen on map →

The three caves sit close together south of Griffin's Reach, so clear them in one loop and bring healkits: each leader fights with a gang around him. Then ask Ghavouri about advanced training. He sends you to Arrakeen.

Advanced training with Kara Valk

Kara Valk stands next to the Salusan Bull in Arrakeen. She is a veteran with a slaver implant in her skull and a stim habit, and every contract chips away at that problem. If you have not been to Arrakeen yet, take the ornithopter taxi from a tradepost.

Kara ValkOpen on map →

Seeking Control

The SweepOpen on map →

Regaining Control

Bring the Handheld Resource Scanner. The trail goes cold without it.

Anoushka HannivarOpen on map →
CHOAM Mineral Extraction Facility #6Open on map →

A Shot at Improving

Suk Doctor (Kumari)Open on map →
Taqwa's WatchOpen on map →

Master of Weapons

This is practice, not travel. Use Assault Seeker, Attractor Field and Gravity Field three times each, then fetch another dose from the Suk doctor and give it to Kara. You must have all three abilities learned and slotted. The reward is the capstone Suspensor Blast.

Surgical Strike

Khidr's ShadowOpen on map →

The Cleansing of Kara Valk

Campos DemariOpen on map →
Hand of KhidrOpen on map →

The fastest way through

  • Carry the scanner from the start. Regaining Control stalls without it, and you only find out at Tuco's stash.
  • Bank the Solari first. The medicine and Campos Demari's transport cost money you pay on the spot.
  • Plan your skill points. Master of Weapons needs around 12 points to reach all three abilities. Respec has a 48-hour cooldown, so set up the tree before you take the contract. Try the layout in the skill planner.
  • Group the Jabal Eifrit runs. The Sweep, Tuco's stash and Khidr's Shadow are close together. An ornithopter saves a lot of driving.
  • Park outside Taqwa's Watch. Expect five or six tough cultists there. A vehicle parked outside works as a respawn point.

Common blockers

  • "The stash is nowhere to be found." That message is expected. Pull out the Handheld Resource Scanner and scan the ground to reveal the footprints.
  • Anoushka won't talk about the smuggler. You picked the wrong drink. Choose the Kirana Brandy line exactly.
  • Master of Weapons does not count. Each ability needs three real uses, not just being equipped. Check that all three are on your ability bar.
  • Can't find Doctor Kumari. In Harko Village she shows up as the Suk Doctor. Use the pin above.

Rewards and what comes next

Seven contracts give 4,900 XP on top of the 350 XP board contract. You get the full Trooper tree, Levels 2 and 3, and two capstones. Finishing the line also unlocks the Trooper armour schematic. There is no follow-up journey. Pick your next school: the Swordmaster line and the Mentat line also send you to Harko Village and Arrakeen. The classes and trainers guide compares all five schools.

Where is Kara Valk in Dune Awakening?

In Arrakeen, next to the Salusan Bull bar. She only gives contracts after you finish Ghavouri's Proving Grounds, or if you started as a Trooper.

What drink do I order for Kara Valk's contact?

Ask Anoushka Hannivar in Hannivar's bar, Harko Village, for "I'd like a Kirana Brandy with a cidrit twist." That opens the black-market conversation in Regaining Control.

Where is Tuco's stash?

In a small crater just north-west of The Sweep in Jabal Eifrit. Scan the area with a Handheld Resource Scanner to reveal the footprints into the Hagga Rift.

Why won't Master of Weapons complete?

You need three uses each of Assault Seeker, Attractor Field and Gravity Field. All three must be learned and slotted, which takes about 12 skill points.

How much XP does the Trooper questline give?

Each of the seven contracts gives 700 XP, 4,900 XP in total, plus 350 XP for Discipline of the Soldier.