Kara Valk Trooper Questline in Dune Awakening
Rigor of the Trooper: Ghavouri at Griffin's Reach, then Kara Valk's six contracts in Arrakeen. Order the Kirana Brandy with a cidrit twist. All steps.
Contents
The Trooper school starts with Ghavouri at Griffin's Reach Tradepost in Hagga Basin South. His contract Proving Grounds sends you to kill three gang leaders. After that, Kara Valk waits next to the Salusan Bull in Arrakeen with six advanced contracts. The Journey tab calls the whole line Rigor of the Trooper.
Quick answers
| Question | Answer |
|---|---|
| Basic trainer | Ghavouri, Griffin's Reach Tradepost |
| Advanced trainer | Kara Valk, Arrakeen, beside the Salusan Bull |
| What to order from Anoushka Hannivar | "I'd like a Kirana Brandy with a cidrit twist." |
| Tool you must carry | Handheld Resource Scanner (Regaining Control) |
| Abilities for Master of Weapons | Assault Seeker, Attractor Field, Gravity Field, 3 uses each |
| Item for Surgical Strike | Coded Manifest from Khidr's Shadow |
| Solari to bring | about 1,000 for the medicine and 4,000 for Kara's transport |
All Trooper contracts and rewards
Every contract also pays Solari.
| # | Contract | Giver | Reward |
|---|---|---|---|
| — | Discipline of the Soldier (board contract) | Ghavouri | 350 XP, points you to Ghavouri |
| 1 | Proving Grounds | Ghavouri | 700 XP, unlocks the Trooper skill tree |
| 2 | Seeking Control | Kara Valk | 700 XP, earns her trust |
| 3 | Regaining Control | Kara Valk | 700 XP, Level 2 Trooper skills |
| 4 | A Shot at Improving | Kara Valk | 700 XP, Level 3 Trooper skills |
| 5 | Master of Weapons | Kara Valk | 700 XP, capstone Suspensor Blast |
| 6 | Surgical Strike | Kara Valk | 700 XP, capstone Reflexive Reload |
| 7 | The Cleansing of Kara Valk | Kara Valk | 700 XP, completes advanced training |
Where the Trooper questline starts
Any tradepost board can hand you Discipline of the Soldier, which only asks you to talk to Ghavouri at Griffin's Reach. You can also walk straight to him. He stands inside the tradepost, so this is the closest trainer to the starting area. If you chose Trooper at character creation, the basic part may already be done: check the Journey tab, and if it is, go straight to Kara Valk.
Basic training: Proving Grounds
Ghavouri wants three of his old enemies dead. Each one now runs a gang in a cave in the basin.
The three caves sit close together south of Griffin's Reach, so clear them in one loop and bring healkits: each leader fights with a gang around him. Then ask Ghavouri about advanced training. He sends you to Arrakeen.
Advanced training with Kara Valk
Kara Valk stands next to the Salusan Bull in Arrakeen. She is a veteran with a slaver implant in her skull and a stim habit, and every contract chips away at that problem. If you have not been to Arrakeen yet, take the ornithopter taxi from a tradepost.
Seeking Control
Regaining Control
Bring the Handheld Resource Scanner. The trail goes cold without it.
A Shot at Improving
Master of Weapons
This is practice, not travel. Use Assault Seeker, Attractor Field and Gravity Field three times each, then fetch another dose from the Suk doctor and give it to Kara. You must have all three abilities learned and slotted. The reward is the capstone Suspensor Blast.
Surgical Strike
The Cleansing of Kara Valk
The fastest way through
- Carry the scanner from the start. Regaining Control stalls without it, and you only find out at Tuco's stash.
- Bank the Solari first. The medicine and Campos Demari's transport cost money you pay on the spot.
- Plan your skill points. Master of Weapons needs around 12 points to reach all three abilities. Respec has a 48-hour cooldown, so set up the tree before you take the contract. Try the layout in the skill planner.
- Group the Jabal Eifrit runs. The Sweep, Tuco's stash and Khidr's Shadow are close together. An ornithopter saves a lot of driving.
- Park outside Taqwa's Watch. Expect five or six tough cultists there. A vehicle parked outside works as a respawn point.
Common blockers
- "The stash is nowhere to be found." That message is expected. Pull out the Handheld Resource Scanner and scan the ground to reveal the footprints.
- Anoushka won't talk about the smuggler. You picked the wrong drink. Choose the Kirana Brandy line exactly.
- Master of Weapons does not count. Each ability needs three real uses, not just being equipped. Check that all three are on your ability bar.
- Can't find Doctor Kumari. In Harko Village she shows up as the Suk Doctor. Use the pin above.
Rewards and what comes next
Seven contracts give 4,900 XP on top of the 350 XP board contract. You get the full Trooper tree, Levels 2 and 3, and two capstones. Finishing the line also unlocks the Trooper armour schematic. There is no follow-up journey. Pick your next school: the Swordmaster line and the Mentat line also send you to Harko Village and Arrakeen. The classes and trainers guide compares all five schools.
Where is Kara Valk in Dune Awakening?
In Arrakeen, next to the Salusan Bull bar. She only gives contracts after you finish Ghavouri's Proving Grounds, or if you started as a Trooper.
What drink do I order for Kara Valk's contact?
Ask Anoushka Hannivar in Hannivar's bar, Harko Village, for "I'd like a Kirana Brandy with a cidrit twist." That opens the black-market conversation in Regaining Control.
Where is Tuco's stash?
In a small crater just north-west of The Sweep in Jabal Eifrit. Scan the area with a Handheld Resource Scanner to reveal the footprints into the Hagga Rift.
Why won't Master of Weapons complete?
You need three uses each of Assault Seeker, Attractor Field and Gravity Field. All three must be learned and slotted, which takes about 12 skill points.
How much XP does the Trooper questline give?
Each of the seven contracts gives 700 XP, 4,900 XP in total, plus 350 XP for Discipline of the Soldier.